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Town Cryer Index (01-15)
Town Cryer 1
In the Dark: Mordheim Review
In the Box: Miniatures
Warphunters: Collecting Skaven
Mordheim Architecture: Modelling Boxed Game Buildings
Finest of Men: Reiklander Tactics
Painting Your Warband
City of Nightmares: Battle Report

Town Cryer 2
Before the Comet: Background
Sisters of Mercy: Background
  • Defending ye Faith
    • Sisters of Sigmar Minis
    • Sigmarite Augur
Dark Brotherhood: Possessed Warband Tactics
  • Possessed Conversions
Opulent Goods
  • Banner
  • Opulent Coach
  • Hammer of Witches
  • Wyrdstone Pendulum
  • Toughened Leathers
  • Wolfcloak
  • Tarot Cards
New in Town: Minis
  • Johann the Knife
  • Skaven Rat Ogre
  • Veskit, High Executioner of Clan Eshin
Morheim Architecture: Modelling Scratch-Built Buildings
City of Gold: Marienburger Warband Tactics
  • Seen in the Ruins: Marienburgers Minis
    • Captains
    • Champions
    • Youngbloods
Town Cryer 3
Burn the Witch: Collecting Witch Hunters
New in Town
  • Warlock
  • Bertha Bestraufrung, High Matriarch of the Sisterhood
  • Sigmarite Matriarch
  • Sigmarite Sister Superior
Men of the North: Middenheim Background
  • Followers of the White Wolf: Middenheim Minis
Random Happenings: Random Encounters Chart
Morheim Architecture: Modelling
  • Cover
    • Mealie Bags
    • Wooden Beams & Broken Doors
    • Building a Barricade
    • Barricades
  • Blood on the Streets
Mordheim Showcase: Painting Vignettes & Conversions
  • Wounded Counters
  • Aenur, The Sword of Twilight
Black Shields: Collecting Skaven

Town Cryer 4
In the Ruins: Sigmar's Holy Crusade Grows in Strength
  • Witch Hunter Minis
    • Captain
    • Sigmarite Warrior Priest
  • Hired Sword Minis
    • Dwarf Troll Slayer
    • Halfling Cook
Dwarf Treasure Hunters: Warband Rules
  • Heroes
    • Noble
    • Engineer
    • Troll Slayers
  • Henchmen
    • Clansmen
    • Thunderers
    • Beardlings
  • Sample Warbands: Tactics
  • Minis
    • Thorgrim's Mercenary Miners
    • Cragbrow's Steelfists
Purge the Unclean: Witch Hunter Conversions
Immortal Threat: Collecting Undead
  • Lurking in the Shadows: Minis
    • Undead Boxed Set
    • Ghouls
    • Dire Wolf
Town Cryer 5
Editor
  • Middenheim Berserker
  • Vampire Necromancer
Followers of Dark Gods: Possessed Background
  • Foul Worshippers
    • Possessed Boxed Set
    • Possessed Beastmen
Chaos on the Streets
  • Multiplayer Scenarios
    • Treasure Hunt
    • Street Brawl
    • The Lost Prince
    • The Wizards Mansion
    • The Pool
    • Ambush!
    • Monster Hunt
      • Young Hydra
      • Young Dragon
      • Young Wyvern
      • Young Griffon
      • Young Hippogriff
      • Young Chimera
In the Ruins: New Mini Releases
  • Undead: Vampire
  • Hired Swords
    • Pit Fighter
    • Elf Ranger
Witch Hunt: Battle Report - Possessed vs. Witch Hunters
Town Cryer 6
Kidnapped!: Scenario - Marienburgers vs. Possessed
Da Mob Roolz: Orc Warbands
  • Heroes
    • Boss
    • Shaman
    • Big 'Uns
  • Henchmen
    • Boyz
    • Goblin Warriors
    • Cave Squigs
    • Troll
  • Orc special equipment
  • Orc special skills
  • Waaagh! Magic
  • Sample Warbands: Orc Tactics
  • Thogskin's Thrashers: Minis
The Hands of Fate: Possessed Conversions
Abomination: Possessed Releases
  • Possessed
  • Darksoul
  • Magister
Show Me the Money: Hired Swords
  • Imperial Assassin
  • Tilean Marksman
Warriors of Cold Steel: Kislevite Mercenary Conversions
Town Cryer 7
Editor: Voluntary Rout only after loosing more than third of warband
Ye Olde Curiosity Shoppe
  • Weapons
    • Rapier
    • Sword Breaker
    • Brazier Staff
    • Brass Knuckles
  • Armour
    • Pavise
  • Miscellaneous Equipment
    • Iron Shod Boots
    • Telescope
    • Caltrops
    • Fire Bomb
    • Flash Powder
    • Elven Boots
    • Fire Arrows
    • War Horn
    • Rabbit's Foot
  • Academic Skills
    • Scribe
    • Mind Focus
    • Tactician
    • Hunch
    • Magical Aptitude
  • To The Forge...: Modelling Equipment Conversions
Sewer Rats...: Expansion Rules for Sewers
  • The Dark
  • Psychology
  • Rivers of Effluent
  • Rotten Wood
  • Face Down in the Sludge
  • Scenarios
    • Surrounded
    • Rat Attack
  • Sewer Experience
  • Sewer Skills
  • Modelling your Sewer
Mordheim - City of the Damned: Comic
Scourge and Purge: Witch Hunters vs. Possessed
Mordheim by Night: Build a Ruined City
Beastmen Raiders
  • Heroes
    • Chieftan
    • Shaman
    • Gors
  • Henchmen
    • Ungor
    • Chaos Hounds
    • Minotaur
Town Cryer 8
Editor: Lucky Charms are single use
The Forbidden Square: Possessed vs. Witch Hunters
Designer's Cut: Rules Clarifications
  • Interception
  • Steel Whips
  • Underdog Reinforcements
Wolf Priest of Ulric: Middenheim Hero
  • Wolves in Mordheim
Stake-Out: Scenario
Let the Damned Burn!: Expasion Rules for Fire
Bretonnian Warbands
  • Heroes
    • Questing Knight
    • Knights Errant
    • Squires
  • Henchmen
    • Men-at-Arms
    • Bowmen
Sawbones: Medical Treatment
  • Limb Surgery
  • Brain Surgery
Mordheim - City of the Damned: Comic
At the Mouth of Madness: Expansion Rules for Insanity

Town Cryer 9
The Script of Sigmar: Scenario - Witch Hunters vs. Sisters of Sigmar
Customizing Ye Warband: Ideas for creating an Estalian Warband
The Architect's Guide: Modelling techniques from Worldmakers (web site seems to be down)
The Lair of the Snake: Scenario for 4 players, each with the following objectives
  • Reach central platform and be assigned another player's warband as chosen enemy
  • Route chosen enemy
Narrative Campaigns: Devising special scenarios based on previous encounters
Mordheim - City of the Damned: Comic
Shiver me Timbers!: Pirate Warbands
  • Heroes
    • Pirate Captain
    • Ship's Mates
    • Cabin Boys
  • Henchmen
    • Crew
    • Gunners
    • Boatswains
    • Swabbies
  • Skills
  • Equipment
Town Cryer 10
Map of the Ruins of Mordheim
The Wyrdmaster: GW Campaign Weekend Review
The Foulness Below Mordheim: Campaign for Good vs. Nurgle
  • Background
  • Warbands
  • Start
  • Searching the Region
  • The Dungeon Level
  • The Cell Blocks
  • Marcus' Lair
  • Epilogue
Lustria - Cities of Gold: Expansion Rules for Jungle Setting
  • Terrain
  • Line of Sight
  • Swimming
  • Trees and Vines
  • A Brief Word on Trees
  • Fighting in Water
  • Carnivorous Plants
  • Scenarios
  • New Skills
  • Serious Injury Chart
The Sons of Nagarythe: Shadow Warrior Warbands (High Elves)
  • Heroes
    • Shadow Master
    • Shadow Walkers
    • Shadow Weaver
  • Henchmen
    • Shadow Warriors
    • Shadow Novices
  • Equipment
  • Skills
  • Magic
Averlander Mercenary Warbands
  • Heroes
    • Captain
    • Sergeant
    • Bergjaegers
    • Youngblood
  • Henchmen
    • Mountainguards
    • Marksman
    • Halfling Scouts
That's All Mine! 2 player scenario to blow up an evil Wyrdstone mine
Community Section: Rules Status
  • New Rules
  • Experimental Rules
  • Miscellaneous
Mordheim Questionnaire
Town Cryer 11
Ostlander: Mercenary Warbands
  • Heroes
    • Elder
    • Blood Brothers
    • Priest of Taal
  • Henchmen
    • Kin
    • Jaeger
    • Ruffians
    • Ogre
  • Equipment
    • Double-barrelled Pistol
    • Double-barrelled Hunting Rifle
  • Skills
    • Bull Rush
    • Foul Odour
    • Taunt
    • Animal Friendship
    • Blood Oath
  • Magic: Prayers of Taal
    • Stag's Leap
    • Blessed Ale
    • Bear's Paw
    • Earthshudder
    • Tanglefoot
    • Summon Squirrels
Lustria - Cities of Gold: Expansion Rules for Jungle Setting
  • Exploration Chart
  • Hazards
  • Equipment
    • Vial of Pestilens
    • Javelins
    • Bolas
    • Blowpipe
  • Weather Variables
  • Lizardman Warband
    • Heroes
      • Skink Priest
      • Saurus Totem Warrior
      • Skink Great Crests
    • Henchmen
      • Skink Braves
      • Saurus Braves
      • Kroxigor
    • Equipment
      • Poisoned Weapons
    • Sacred Markings
      • Oversized Jaws
      • Poison Glands
      • Mark of Old Ones
    • Skills
      • Skink
        • Infiltration
        • Great Hunter
      • Saurus
        • Bellowing Battle Roar
        • Toughened Hide
    • Magic
      • Chotec's Wrath
      • Sotec's Blessing
      • Huanchi's Stealth
      • The Old Ones' Protection
      • Tinci's Rage
      • Itzl's Speed
The Caravan: Call to Arms - Scenario Winner
  • Scenario: Humans guarding 3 Wagons vs. Any Warband
  • Paint yer Wagons: Covered Wagon Conversions
Lords of the Night
  • Curse of the Vampire
  • Book of the Dead
  • Vampire Special Skills
    • Transfixing Glare
    • Mist Form
    • Ratswarm Form
    • Bat Form
    • Giant Wolf Form
Questions & Answers
Town Cryer 12
Rivers of Blood: Adapted Advanced Heroquest scenario from WD 159
  • Rivers of Blood suitable Miniatures: Mail Order Catalog
    • Mordheim Vampire 1 and 2
    • Vampire with cloak
    • Mummy 1 and 2
    • Bat 1-4
Lustria - Cities of Gold: Expansion Rules for Jungle Setting
  • Scenarios for list in Town Cryer 10, pg. 18
    • 3. The Secrets of the Beujuntae
    • 6. Jungle Skirmish: The Fog of War
    • 8. Island Hopping
  • Hired Swords
    • Chameleon Skink
    • Pathfinder
    • Dark Elf Assassin
    • Norse Shaman
  • Dark Elf Warband
    • Heroes
      • High Born
      • Beastmaster
      • Fellblades
      • Sorceress
    • Henchmen
      • Corsairs
      • Shades
      • Cold One Hounds
    • Special Rules
      • Kindred Hatred: High Elves
      • Excellent Sight: Spot Hidden x2 range
      • Black Powder Weapons: Forbidden
    • Equipment
      • Dark Elf Blade
      • Beastlash
      • Sea Dragon Cloak
    • Skills
      • Fury of Khaine
      • Powerful Build
      • Fey Quickness
      • Infiltration
      • Master of Poisons
    • Magic
      • Doombolt
      • Word of Pain
      • Soul Stealer
      • Flamesword
      • Deathspasm
      • Witch Flight
  • Building a Temple City
    • Equipment
    • Pyramids
    • Flanking Statues
    • Finishing Touches
    • Small Barrio
    • Large Barrios
    • Double Tired Barrios
    • Ceiling Capacity
    • Interconnecting Bridges
    • Painting
    • The Alternative Way
  • Dark Elf Warbands: Mail Order Catalog
    • Sorceress
    • Champion 1 and 2
    • Corsair 2-4
    • Crossbowmen
Priest of Morr: Mercenary Hero
  • Rules
    • Loner: No All Alone penalty
    • Funerary Rites
      • Morr's Protection
      • Death Holds No Fear
      • Sanctity of the Fallen
      • Hand of Morr
      • Do you know who I am?
      • I am death!
  • Equipment
    • Scythe
Night of the Headless One: Scenario to find the Skull of the Headless One
  • Mail Order Catalog
    • Headless One: Mordheim Sprues
    • Priest of Morr: Amethyst Wizard
Arcane Architecture: Modelling ruins with cork floor tiles
  • Materials
  • Construction
  • Step-by-Step Guide to Making the Walls
  • Adding Details
  • Painting the Building
  • Basing the Model
  • Mail Order Catalog
    • Columns 1-5
    • Candlestick
    • Doors (Arcane & two styles of Single)
    • Gravestones 1 &
    • Gargoyles 1 & 2
    • Candlestick
    • Sarcophagus & Lid 1
Questions & Answers
  • Errata
    • Opulent Goods
    • Dwarf Treasure Hunters
    • Da Mob Roolz
    • Show me the Money
    • Town Cryer 7-10
  • Q & A
Town Cryer 13
Ulli & Marquand
Lustria - Cities of Gold: Expansion Rules for Jungle Setting - Lustrian
  • Scenarios
    • 3. The Hunters Become the Hunted
    • 5. Lost Temple of the Slann
  • Hired Swords
    • Shadow Warrior
    • Big Game Hunter
  • Norse Warband
  • Making Jungle Trees
Subplots
Questions & Answers
The Sword of the Herald: Multi-Player Scenario
Fortune Hunters: Hired Swords
  • Duelist
  • Bard
  • Bounty Hunter
  • Witch
    • Charms & Hexes
Town Cryer 14
Blazing Saddles: Rules for Mounted Beasts in Mordheim
Lustria - Cities of Gold: Expansion Rules for Jungle Setting - Lustrian
  • Lustrian Artifacts
  • Tilean Warband
Pit Fights
  • The Rules
  • Arena Set-up
  • Running a Team of Pit Fighters
  • Wagers
  • Scenarios
  • Campaigns
Pit Fighters Warband(Updated in Town Cryer 21)
Dark Rituals of the Chaos Gods
  • Chaos Magisters and the Four Great Gods of Chaos
  • Come, Daemon, for I summon thee!
  • Specific Rituals of the Chaos Gods
Town Cryer 15
Out of the Mists...
  • Across the Sea to Albion...
  • The Misty Isle of Albion
  • Special Rules
    • Weather
    • Ohgam Stones
    • Fens
    • Log Causeways
    • Trees
  • A Struggle for Power
    • Dark Emissary
      • The Lore of Darkness
    • Truthsayer
      • The Lore of Light
    • Fenbeasts
    • Giants of Albion
  • Scenarios
Lustria - Cities of Gold: Expansion Rules for Jungle Setting - Lustrian

  • Settlements
  • Amazon Warband (Updated in Town Cryer 23)
  • Dramatis Personae
  • Water Terrain Effects
Power in the Stones: Wyrdstone
  • Evaluating Stones
  • Using Stones
  • Becoming a Chaos Spawn
  • Random Mutation Table
The Mummy: Scenario
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